function mupimp(data) {
	
	var text='';
  if(data==null)
	alert('error');
  else
  { 	  var x = data.data;
	
	text +='<table id="items" width="100%" height="100" cellpadding="2" cellspacing="2">';
		  for (var i=0;i< x.length;i++) {
			if (!x[i].name) continue;
			if (imageToggle == 1) {
				text += '<tr class="alt1"><td rowspan="3" width="64" align="center"><img src="modules/mupimp/items/'+x[i].img+'"></td><td height="16" align="center">Name</td><td  align="center"><a href="mucash.html" class="link" title="Click here to get MU CASH">MU CASH</a></td><td width="80">Requirements</td></tr>';//<td>Used by</td></tr>';
				text += '<tr class="alt3"  onClick="javascript: go_pimp(\'customize\','+x[i].uid+');"   onmouseover="this.className=\'highlight\'" onmouseout="this.className=\'alt3\'"><td><h1>'+x[i].name+'</h1></td><td align="center"><b class="high">'+x[i].credits+'</b></td><td>Strength: '+x[i].str+' <br/>Agility: '+x[i].agi+' <br/>Energy: '+x[i].nrg+' <br/></td></tr>';//<td>'+x[i].Class+'</td></tr>';
				text += '<tr><td colspan="4" valign="buttom"><span class="darrow"><a href="#customize" onClick="javascript: go_pimp(\'customize\','+x[i].uid+');" class="high">Pimp and Buy a '+x[i].name+'</a></span></td></tr>';
			} else 	{ 
				text += '<tr class="alt1"><td height="16" align="center">Name</td><td  align="center"><a href="mucash.html" class="link" title="Click here to get MU CASH">MU CASH</a></td><td width="80">Requirements</td></tr>';//<td>Used by</td></tr>';
				text += '<tr class="alt3"  onClick="javascript: go_pimp(\'customize\','+x[i].uid+');" onmouseover="this.className=\'highlight\'" onmouseout="this.className=\'alt3\'"><td align="center" valign="top"><a href="#customize" onClick="javascript: go_pimp(\'customize\','+x[i].uid+');" class="high">'+x[i].name+'</a></td><td align="center"><b class="high">'+x[i].credits+'</b></td><td>Strength: '+x[i].str+' <br/>Agility: '+x[i].agi+' <br/>Energy: '+x[i].nrg+' <br/></td></tr>';//<td>'+x[i].Class+'</td></tr>';
				
			}
			}		
	text +='</table>';	
		 $('mupimp').innerHTML=text ;
		 $('loader').style.display='none';
  }
}

function customizer(data) {
	
	var text='';
  if(data==null)
	alert('error');
  else
  { 	  var x = data.data;
	
	
		  for (var i=0;i< x.length;i++) {
			if (!x[i].name) continue;
			text +='<table id="items" width="100%" height="100" cellpadding="2" cellspacing="2">';
			text += '<tr class="alt1"><td rowspan="3" width="64" align="center"><img src="modules/mupimp/items/'+x[i].img+'"><td height="16">Name</td><td  align="center"><a href="mucash.html" class="link" title="Click here to get MU CASH">MU CASH</a></td><td>Requirements</td><td></tr>';//Used by</td>';
			text += '<tr onmouseover="this.className=\'highlight\'" onmouseout="this.className=\'normal\'"><td><b>'+x[i].name+'</b></td><td align="center"><b class="high">'+x[i].credits+'</b></td><td>Strength: '+x[i].str+' <br/>Agility: '+x[i].agi+' <br/>Energy: '+x[i].nrg+' <br/></td></tr>';//<td>'+x[i].Class+'</td></tr>';
			text += '<tr><td colspan="4" valign="buttom"><li><a href="#customize" onClick="javascript: go_pimp(\'customize\','+x[i].uid+');" class="high">Here you can Pimp a '+x[i].name+', until it becomes godly.</a></td></tr>';
			text +='</table>';	
			text += '<form name="itemz" id="itemz" method="post" action="#"><input type="hidden" name="iid" id="iid" value="'+x[i].uid+'" readonly>';
			text += '<table width="100%" style="border: 1px solid rgb(0, 0, 0); cellpadding="0" cellspacing="4"><tbody><tr class="alt1"><td style="border: 1px solid rgb(0, 0, 0); height: 23px;" align="center"><span style="font-variant: small-caps; font-weight: bold;">'+x[i].name+'</span> </td><td class="alt1" align="center">Item&nbsp;Size&nbsp;'+x[i].x+'x'+x[i].y+'<br><b class="high">'+x[i].credits+'</b> credits<input value="'+x[i].credits+'" id="credit_check" name="credit_check" readonly="readonly" type="hidden"></td></tr>';
			if (x[i].haslevel == 1) {	
				
				text += '<tr><td class="alt3" ><select style="padding: 0px; width: 80px;" onchange="doit(\'lvlc\',\'item_level\','+x[i].itemlvl+');" id="item_level" name="item_level"><optgroup label="Item Level">';
				for (var ii=0;ii<=x[i].maxitlv;ii++) 	{
					text += '<option value="'+ii+'">+'+ii+'</option>';
				}
				text += '</optgroup></select> Item Level</td>';
				text += '<td class="alt1"><span id="lvlc" name="lvlc">0</span> credits</td></tr>';
			} else text += '<span id="lvlc" style="visibility: hidden;" name="lvlc">0</span>';
			if (x[i].hasoption == 1) {
				text += '<tr><td class="alt3" ><select style="padding: 0px; width: 80px;" onchange="doit(\'optc\',\'item_option\','+x[i].itemopt+');" id="item_option" name="item_option"><optgroup label="Item Option">';
				for (var ii=0;ii<=x[i].maxitop;ii++) 	{
					text += '<option value="'+ii+'">+'+(ii*x[i].optiontype)+'</option>';
				}
				text += '</optgroup></select> Item Option</td>';
				text += '<td class="alt1"><span id="optc" name="optc">0</span> credits</td></tr>';
			} else text += '<span id="optc" style="visibility: hidden;" name="optc">0</span>';
			if (x[i].luck == 1) {
				text += '<tr><td class="alt3" ><label onclick="doit2(\'luckc\',\'item_luck\','+x[i].itemluck+');"><input id="item_luck" name="item_luck" value="1" type="checkbox">Luck</label></td><td class="alt1"><span id="luckc" name="luckc">0</span> credits</td></tr>';
			} else text += '<span id="luckc" style="visibility: hidden;" name="luckc">0</span>';
			if (x[i].skill == 1) {
				text += '<tr><td class="alt3" ><label onclick="doit2(\'skillc\',\'item_skill\','+x[i].itemskill+');"><input id="item_skill" name="item_skill" value="1" type="checkbox">Skill</label> </td><td class="alt1"><span id="skillc" name="skillc">0</span> credits</td></tr>';
			} else text += '<span id="skillc" style="visibility: hidden;" name="skillc">0</span>';
			switch (Math.abs(x[i].extype)) {
			case -1 :
			output = '<input type="checkbox" style="display:none;" value=1 id=ex1 name=ex1><input type="checkbox" style="display:none;" value=1 id=ex2 name=ex2><input type="checkbox" style="display:none;" value=1 id=ex3 name=ex3><input type="checkbox" style="display:none;" value=1 id=ex4 name=ex4><input type="checkbox" style="display:none;" value=1 id=ex5 name=ex5><input type="checkbox" style="display:none;" value=1 id=ex6 name=ex6>';
				break;
			case 0 : 
			var op1	= 'Increase MP / Kill +8';
			var op2	= 'Increase HP / Kill +8';
			var op3	= 'Increase Attacking(wizardly)speed+7';
			var op4	= 'Increase Wizardly damage +2%';
			var op5	= 'Increase Damage +level/20';
			var op6	= 'Excellent Damage Rate +10%';
			break;
			case 1 :
			var op1	= 'Increase Zen After Hunt +40%';
			var op2	= 'Defense success rate +10%';
			var op3	= 'Reflect damage +5%';
			var op4	= 'Damage Decrease +4%';
			var op5	= 'Increase MaxMana +4%';
			var op6	= 'Increase MaxHP +4%';
			break;
			case 2 :
			var op1	= ' Increase HP';
			var op2	= ' Increase MP';
			var op3	= ' Ignore opponents defense +3%';
			var op4	= ' Increase Stamina';
			var op5	= ' Increase attack speed';
			var op6	= ' <i>Do not select (Gives nothing)</i>';
			break;
			case 3: 
				var output ='<input type="checkbox" style="display:none;" value="0" id="ex1" name="ex1"><input type="checkbox" style="display:none"; value="0" id="ex2" name="ex2"><input type="checkbox" style="display:none"; value="0" id="ex3" name="ex3"><input type="checkbox" style="display:none"; value="0" id="ex4" name="ex4"><input type="checkbox" style="display:none"; value="0" id="ex5" name="ex5"><input type="checkbox" style="display:none"; value="0" id="ex6" name="ex6">';
			break;
			case 4: 
			var op1	= ' +115 HP';
			var op2	= ' +115 MP';
			var op3	= ' Ignore Enemy\'s defense 3%';
			var op4	= ' +50 Max stamina';
			var op5	= ' Wizardly speed +7';
			var op6	= ' <i>Do not select (Gives nothing)</i>';
			break;
			case 5: // v1
			var op1	= ' Ignore Enemy defense 5%';
			var op2	= ' 5% chance of reflection';
			var op3	= ' 5% chance of full HP Recovery';
			var op4	= ' 5% chance of full MP Recovery';
			var op5	= ' <i>Do not select (Gives nothing)</i>';
			var op6	= ' <i>Do not select (Gives nothing)</i>';
			break;
		}
			
			if ((x[i].extype != -1) && (x[i].extype != 3)) {
			text += '<tr><td class="alt3" >'
			text += '<label><input onclick="doit3(\'exlc\',\'ex1\','+x[i].itemexl+');" type=checkbox value=1 id=ex1 name=ex1>'+op1+'</label><br>';
			text += '<label><input onclick="doit3(\'exlc\',\'ex2\','+x[i].itemexl+');" type=checkbox value=1 id=ex2 name=ex2>'+op2+'</label><br>';
			text += '<label><input onclick="doit3(\'exlc\',\'ex3\','+x[i].itemexl+');" type=checkbox value=1 id=ex3 name=ex3>'+op3+'</label><br>';
			text += '<label><input onclick="doit3(\'exlc\',\'ex4\','+x[i].itemexl+');" type=checkbox value=1 id=ex4 name=ex4>'+op4+'</label><br>';
			text += '<label><input onclick="doit3(\'exlc\',\'ex5\','+x[i].itemexl+');" type=checkbox value=1 id=ex5 name=ex5>'+op5+'</label><br>';
			text += '<label><input onclick="doit3(\'exlc\',\'ex6\','+x[i].itemexl+');" type=checkbox value=1 id=ex6 name=ex6>'+op6+'</label></td>';
			text += '<td class="alt1"><span id="exlc" name="exlc">0</span> credits</td></tr>';
			} else  text += '<span id="exlc" style="visibility: hidden;" name="exlc">0</span>';
		text += '<tr><td align="center" class="alt2" id="itembuyer" onClick="javascript: go_pimp(\'ADDITEM\','+x[i].uid+');"><span id="darrow" style="width:100%; ">Buy this MU CASH Item</span></td><td style="font-size: 10px; font-family: tahoma;" class="alt1">Total <span id="shopspan" name="shopspan" style="font-weight: bold;">'+x[i].credits+'</span> credits</td></tr></tbody></table>';
			text += '</form><div id="ADDITEM" class="alt2" style="padding:4px;width:100%;text-align:center;">Notes: Make sure you are <b>NOT</b> opening you warehouse ingame.</div>';
			}		
	
		 $('mupimp').innerHTML=text ;
		 $('loader').style.display='none';
		
  }
}
function ADDITEM(data) {
		var text='';
  if(data==null)
	alert('error');
  else
	if (x[0].MUCASH)  $('MUcash').set('html',x[0].MUCASH);
	$('loader').style.display='none';
  { 	  var x = data.data;
	if (x[1].MESSAGE) $('ADDITEM').set('html',x[1].MESSAGE);
}
	
}

function ADDITEM(data) {
		var text='';
  if(data==null)
	alert('error');
  else
  { 	  var x = data.data;
	if (x[1].MESSAGE) $('ADDITEM').set('html',x[1].MESSAGE);
	$('loader').style.display='none';
}
	
}
function doit(a,b,c) {
		$(a).innerHTML=$(b).value * c;
		final_cal();
}
function doit2(a,b,c) {
		if ($(b).checked == true) {
			$(a).innerHTML=$(b).value * c;
		} else $(a).innerHTML= 0;
		final_cal();
}
function doit3(a,b,c) {
		if ($(b).checked == true) {
			$(a).innerHTML= Math.abs(intval($(a).innerHTML)) + ($(b).value * c);
		} else $(a).innerHTML= Math.abs(intval($(a).innerHTML)) - c;
		final_cal();
}
function final_cal() {
	credits = Math.ceil($('credit_check').value);
	credits = credits + Math.abs(intval($('lvlc').innerHTML));
	credits = credits + Math.abs(intval($('optc').innerHTML));
	credits = credits + Math.abs(intval($('skillc').innerHTML));
	credits = credits + Math.abs(intval($('luckc').innerHTML));
	credits = credits + Math.abs(intval($('exlc').innerHTML));
	
	$('shopspan').innerHTML=credits;
}
function go_pimp(type,id ) {
    url = site + "mupimp.php?callback="+type;
	if (id >= 0 || id) url += "&id="+id;
	if (type == 'ADDITEM') {
		url = site + "login.php?callback=mucash&do="+type;
		url += "&id="+id;
		$('itembuyer').style.display='none';
		if ($('item_level')) url += '&item_level='+$('item_level').options[$('item_level').selectedIndex].value
		if ($('item_option')) url += '&item_option='+$('item_option').options[$('item_option').selectedIndex].value
		if ($('item_skill')) url += '&item_skill='+($('item_skill').checked == true ? 1 : 0);
		if ($('item_luck')) url += '&item_luck='+($('item_luck').checked == true ? 1 : 0);
		if ($('ex1')) url += '&ex1='+($('ex1').checked == true ? 1 : 0);
		if ($('ex2')) url += '&ex2='+($('ex2').checked == true ? 1 : 0);
		if ($('ex3')) url += '&ex3='+($('ex3').checked == true ? 1 : 0);
		if ($('ex4')) url += '&ex4='+($('ex4').checked == true ? 1 : 0);
		if ($('ex5')) url += '&ex5='+($('ex5').checked == true ? 1 : 0);
		if ($('ex6')) url += '&ex6='+($('ex6').checked == true ? 1 : 0);
	}
	addScript(url);
	//alert(url);
}


